"The Creator" contained one of the most fascinating productions of 2023 as it was shot uncommonly compared to other studio-backed sci-fi blockbusters of today to keep its budget low. The work throughout post-production was equally as interesting as the Oscar-nominated Sound Editor and Sound Designers Erik Aadahl, Ethan Van Der Ryn, and Production Sound Mixer Ian Voigt were kind enough to lend us their perspective on what went into creating the sound for Gareth Edwards' film. Please be sure to check out the film, which is available to stream now on Disney+ and is up for your consideration for Best Sound & Best Visual Effects at the 96th Academy Awards. Thank you, and enjoy!
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[00:02:13] [SPEAKER_09]: Hello everyone, this is the Next Best Picture Podcast.
[00:02:16] [SPEAKER_09]: I'm Giovanni Lago and today I am joined by the sound team of The Creator.
[00:02:22] [SPEAKER_09]: So specifically I have Eric Adel, a supervising sound editor, sound designer.
[00:02:27] [SPEAKER_09]: I have Ethan Vandoren also supervising sound editor and sound designer and also Ian Voight,
[00:02:33] [SPEAKER_09]: production soundmaker.
[00:02:34] [SPEAKER_09]: Thank you all for joining.
[00:02:36] [SPEAKER_09]: Yeah, good to be here.
[00:02:39] [SPEAKER_09]: First I just have to say congratulations on the recognition by the academy.
[00:02:43] [SPEAKER_09]: I think it's incredibly well deserved work.
[00:02:46] [SPEAKER_09]: How are you guys feeling right now?
[00:02:48] [SPEAKER_09]: What's the mood in the air right now?
[00:02:50] [SPEAKER_04]: Well, I'm feeling jazzed.
[00:02:52] [SPEAKER_04]: I mean the nomination was kind of like a surprise.
[00:02:58] [SPEAKER_04]: There's so many films out there with giant campaigns and so it was a lovely surprise to be nominated.
[00:03:08] [SPEAKER_04]: And now of course we've been in this sort of limbo period before the actual awards,
[00:03:13] [SPEAKER_04]: which is a unique experience too.
[00:03:16] [SPEAKER_04]: But yeah, very fun.
[00:03:19] [SPEAKER_07]: Yeah, I think we're all very excited.
[00:03:22] [SPEAKER_07]: For me, certainly being the first nomination for an Oscar, which is very, you know, I'm very proud of the work
[00:03:29] [SPEAKER_07]: and I'm very proud of the guys behind this whole project, which is, you know,
[00:03:35] [SPEAKER_07]: I couldn't have asked for a better bunch of people, I must say.
[00:03:38] [SPEAKER_09]: Awesome.
[00:03:39] [SPEAKER_09]: We're talking about The Creator.
[00:03:41] [SPEAKER_09]: Very expansive, large science fiction film.
[00:03:45] [SPEAKER_09]: How early in the process did you all become involved?
[00:03:47] [SPEAKER_09]: Was it very much so in like posts, like Gareth Edwards talked to you all?
[00:03:51] [SPEAKER_09]: Or did he bring you on very early and to try to get an idea of what the sound of the film will be?
[00:03:56] [SPEAKER_02]: Yeah, we actually first started talking to Gareth about the movie about six years ago.
[00:04:05] [SPEAKER_02]: And he, you know, he talked about how he wanted to do this movie in a totally new way.
[00:04:14] [SPEAKER_02]: And then he ended up taking a scouting trip to Southeast Asia and he was shooting
[00:04:23] [SPEAKER_02]: images himself.
[00:04:25] [SPEAKER_02]: And then he brought the images back and he cut the footage together into sort of a proof of concept
[00:04:33] [SPEAKER_02]: piece. And then he gave it to ILM to basically start applying the sci-fi elements
[00:04:44] [SPEAKER_02]: to the images that he has shot, you know, in all these real locations with real people.
[00:04:50] [SPEAKER_02]: And he also gave it to us to do a pass on the sound.
[00:04:54] [SPEAKER_02]: And that was at least five years ago.
[00:04:57] [SPEAKER_02]: Do you know exactly how long ago that was?
[00:05:00] [SPEAKER_04]: Maybe not quite five years ago, but it was maybe a year before production had started.
[00:05:07] [SPEAKER_02]: So yeah, so that was basically our introduction to what Gareth had in mind.
[00:05:14] [SPEAKER_02]: And we were kind of blown away really, especially when we saw the whole concept which had never
[00:05:23] [SPEAKER_02]: really been done before of basically applying the visual effects afterwards to, you know,
[00:05:32] [SPEAKER_02]: to all these real footage, all these real images shot in real locations.
[00:05:38] [SPEAKER_02]: This sort of guerrilla style of filming, you know, a high concept big sci-fi movie
[00:05:48] [SPEAKER_02]: was something brand new. And we were just kind of blown away when we saw it put together.
[00:05:57] [SPEAKER_02]: And, you know, 100% in from the moment, you know, we saw that.
[00:06:03] [SPEAKER_02]: And he used that piece to go out and basically get the funding and the green light to shoot the movie.
[00:06:12] [SPEAKER_09]: That's incredible, especially, you know, compared to a lot of productions that are being made
[00:06:17] [SPEAKER_09]: now, you have all these blockbusters getting like $200 million plus.
[00:06:21] [SPEAKER_09]: They have bid a leeway in terms of all these departments.
[00:06:24] [SPEAKER_09]: I mean, the creator was around what like $80 million and it looks immaculate.
[00:06:29] [SPEAKER_09]: With those budgetary restrictions, did you feel a sense of pressure when it came to
[00:06:36] [SPEAKER_09]: delivering the immersion of the sound? Or was it just that your talkings with Gareth
[00:06:42] [SPEAKER_09]: felt that everything was already pre-planned? You had already sense when you came in that
[00:06:47] [SPEAKER_09]: you guys were just able to go straight into it.
[00:06:49] [SPEAKER_04]: Ian, you should start with the production side of that.
[00:06:55] [SPEAKER_07]: Yeah, I got a phone call a couple years, well, 2022 later from Gareth to set up a meeting
[00:07:03] [SPEAKER_07]: with him and I met him and he explained how he wanted to shoot this and he was all going
[00:07:08] [SPEAKER_07]: to be shot on very lightweight cameras, DSLR cameras which are prosumer cameras which
[00:07:14] [SPEAKER_07]: had no syncing ability, no time code and basically explained that that's the way he
[00:07:21] [SPEAKER_07]: wanted to shoot this with a very small crew. We were to go to shoot primarily in Thailand
[00:07:28] [SPEAKER_07]: for the bulk of the film and further to that he explained that actors were on board
[00:07:33] [SPEAKER_07]: that we're all going to be a very small fast moving interactive unit and so from that moment on I
[00:07:39] [SPEAKER_07]: realized it was going to be something unique and it turned out to be so. I mean we finally
[00:07:46] [SPEAKER_07]: we managed to get all the technical problems sorted out which was very useful because
[00:07:52] [SPEAKER_07]: Gareth doesn't like using sticks, slates or anything like that and basically I devised a
[00:08:00] [SPEAKER_07]: package that enabled me to basically keep up with him because Gareth operated the camera all
[00:08:06] [SPEAKER_07]: the time anyway so which is amazing when you consider he wrote produced and directed the film
[00:08:12] [SPEAKER_07]: which is like unheard of as far as I'm concerned. I've never seen anyone like, I think Michael
[00:08:18] [SPEAKER_07]: Bay sometimes operates the camera when on these films but so it was a unique experience and
[00:08:24] [SPEAKER_09]: it was grueling but fun I have to say. Continue speaking about Gareth, it's funny you mentioned
[00:08:31] [SPEAKER_09]: Michael Bay I think there's a great director who really wants to immerse their audience cares
[00:08:37] [SPEAKER_09]: about making something with scale and sound contributes so much to that. Michael Bay,
[00:08:44] [SPEAKER_09]: Gareth Edwards, Adelie Villeneuve especially when you guys were in the middle post-production
[00:08:50] [SPEAKER_09]: you know you're working on these sounds was Gareth very hands-on or was he just like I trust
[00:08:56] [SPEAKER_09]: you all you guys are very competent and very excellent at your jobs and he gave you leeway to
[00:09:01] [SPEAKER_09]: really experiment and flow when it came with creation of sounds for this movie and the mixing
[00:09:07] [SPEAKER_04]: of it. I would say Gareth did both things he gave gave us a lot of leeway creative freedom
[00:09:17] [SPEAKER_04]: but was also very very engaged for about a year in the post-production of the sound
[00:09:24] [SPEAKER_04]: coming in here you know all the time every week to go through things and see what
[00:09:31] [SPEAKER_04]: we've come up with and then discuss it and keep refining it. He's one of those directors that
[00:09:36] [SPEAKER_04]: really truly embraces sound as half of the cinematic experience and for this universe that he
[00:09:45] [SPEAKER_04]: created for the creator sound is just such a critical sort of element of creating that reality
[00:09:52] [SPEAKER_04]: and that believability from sort of the sounds of nature from these you know very real locations we
[00:10:00] [SPEAKER_04]: recorded in Thailand, Cambodia, Vietnam, Laos and applied those sort of natural you know nature
[00:10:08] [SPEAKER_04]: sounds lived in reality sounds to the picture and then on the other end of the spectrum completely
[00:10:17] [SPEAKER_04]: constructed sound design of this futuristic world that Gareth described as well you know in the
[00:10:25] [SPEAKER_04]: future not everything is the most futuristic thing ever you know there's there might be
[00:10:31] [SPEAKER_04]: the newest tech but then you might have more the Sony Walkman version of robots for example
[00:10:36] [SPEAKER_04]: so there's a whole spectrum of technologies that we had to invent and play with and Gareth was part
[00:10:45] [SPEAKER_04]: of it the whole time he's super into sound and one thing I love about the way he directs sound is
[00:10:52] [SPEAKER_04]: he doesn't ask for you know this should sound like this movie or this moment from this other
[00:10:59] [SPEAKER_04]: movie his direction is very much more like trying to evoke a feeling and so like the direction for
[00:11:07] [SPEAKER_04]: the Nomad weapon which it's this space station that shines these blue beams onto the train to
[00:11:15] [SPEAKER_04]: do targeting for missile strikes for AI bases his direction for the sound of those beams was
[00:11:21] [SPEAKER_04]: well it should sound like it would give you cancer if you put your hand in the
[00:11:29] [SPEAKER_04]: exactly so it's just like wonderful direction like to you know because that just opens our minds
[00:11:35] [SPEAKER_04]: to all the possibilities of okay how do you convey those sort of things sonically
[00:11:42] [SPEAKER_04]: so super amazing to work with Gareth in that way yeah just thinking about Gareth's
[00:11:49] [SPEAKER_02]: engagement you know another another thing that springs to mind immediately is you know he would
[00:11:57] [SPEAKER_02]: come into the into the design room with us and you know when when talking to us about how he wanted
[00:12:04] [SPEAKER_02]: things to sound oftentimes he would just make the sound himself um and that is like so
[00:12:13] [SPEAKER_02]: that's so perfect um you know we were working on the the new asia robot police and he came in
[00:12:21] [SPEAKER_02]: to check out what we were doing and he's like yeah actually i want him to sound like this and he
[00:12:25] [SPEAKER_02]: actually performed it and it was so it was so perfect we just recorded it right on the spot
[00:12:33] [SPEAKER_02]: and started working with that and that um in the final film that's really the sort of spine
[00:12:39] [SPEAKER_02]: of of the language and the vocals for those characters wow there's certain things i want to
[00:12:46] [SPEAKER_09]: touch on that both of you mentioned i'm glad you mentioned the nomad scanner because i i literally
[00:12:51] [SPEAKER_09]: have my notes and that's like the one that comes to mind because it's got this vibration to it
[00:12:57] [SPEAKER_09]: and it's controlled yet so violent and i the rapidly changing frequencies is what stood out to me
[00:13:03] [SPEAKER_09]: and i just caught my mind so that's excellent and you mentioned the robot so i do want to
[00:13:09] [SPEAKER_09]: tie into the creation of the variations of robots because i i think you know garith edwards the
[00:13:16] [SPEAKER_09]: way he implements sound also strengthens not just immersing an audience into the film but the
[00:13:22] [SPEAKER_09]: story in this universe for the creator you have these variations of robots you know um
[00:13:27] [SPEAKER_09]: the humanoid eskero like ken was an obvious character um you have the the bomber droids which
[00:13:33] [SPEAKER_09]: have these deeper tones and they're self-bomb you have the ones that are in new asia that have like
[00:13:39] [SPEAKER_09]: the performance of they feel so human they're chilling the boats with the straw hats posted up
[00:13:44] [SPEAKER_09]: so i'm curious of how you used sound to give a lived in sense for these robots and in a way
[00:13:54] [SPEAKER_04]: show their humanity through sound yeah well like you said there's sort of this um spectrum
[00:14:00] [SPEAKER_04]: of robots in the movie from sort of the most rudimentary to the most advanced and alfie being
[00:14:07] [SPEAKER_04]: the most advanced version of ai robot in in the film in that spectrum on the most rudimentary side
[00:14:16] [SPEAKER_04]: uh like for the bomb robots for example you know they're kind of like these big tubby heavy
[00:14:24] [SPEAKER_04]: they're not ai but they're more like speak and spell so like for their for their voices we used
[00:14:33] [SPEAKER_04]: kind of these retro analog techniques like the digital version of vocoders which was a sound that
[00:14:42] [SPEAKER_04]: garith he couldn't really put his finger on exactly how to do it but he could he told us you know
[00:14:48] [SPEAKER_04]: in thx 1138 you know there's this sound um of some of the vocal treatments that has this
[00:14:54] [SPEAKER_04]: interesting sort of like nostalgic sci-fi quality and and that was those sort of sounds were done
[00:15:01] [SPEAKER_04]: by walter merch using like you know 70s era analog vocoders so we re-produced those digitally
[00:15:10] [SPEAKER_04]: to create sort of those um more synthetic processed vocals for for the bomb robots
[00:15:16] [SPEAKER_04]: and of course you know they're they're dangerous and they're heavy and we kind of as part of that
[00:15:22] [SPEAKER_04]: sequence where they run out across the floating village bridge uh to try to blow up alfie
[00:15:29] [SPEAKER_04]: we used sort of sound as sort of the like the jaws theme and it's the heaviness of the
[00:15:35] [SPEAKER_04]: rhythm of their feet playing way in the distance and you hear it coming and coming closer and closer
[00:15:40] [SPEAKER_04]: and it gets deeper and deeper as they approach and you know sound is a wonderful tool for sort of
[00:15:47] [SPEAKER_04]: manipulating emotion too and creating sort of a sense of dread and imminent danger but then
[00:15:55] [SPEAKER_04]: when these two robots come together there's almost a little spiritual sort of moment where
[00:16:01] [SPEAKER_04]: the robot kneels in front of alfie she's got these sort of powers over technology and uh
[00:16:09] [SPEAKER_04]: and and when she touches the head of the robot as it's kneeling we kind of suck out all of the
[00:16:17] [SPEAKER_04]: sounds of the battle and introduce her her sound of which is the sound of her power and
[00:16:25] [SPEAKER_04]: but instead of using synthetic things like we use for the more rudimentary robots
[00:16:30] [SPEAKER_04]: for that sound of power we used a recording we did of an aboriginal digery do instrument which
[00:16:39] [SPEAKER_04]: it has has sort of almost a spiritual flavor to it and that's one of the things that I find so
[00:16:46] [SPEAKER_04]: interesting about not just alfie's character but the whole movie is that it really asks these
[00:16:53] [SPEAKER_04]: interesting questions about you know can AI be spiritual you know we see robot monks and
[00:17:00] [SPEAKER_04]: alfie is almost kind of a messiah in a way so you know for the most advanced AI
[00:17:08] [SPEAKER_04]: we shied away from using sort of synthetic electronic sounds we wanted to sort of make
[00:17:14] [SPEAKER_04]: make them have an organic feeling because in a sense alfie becomes more human than many of the
[00:17:24] [SPEAKER_04]: humans in the movie and there's just something that to me that's so interesting and evocative
[00:17:29] [SPEAKER_05]: about that wow that's amazing history is complicated the story of human progress is long
[00:17:41] [SPEAKER_05]: messy and riddled with controversies big and small on conflicted we dive head first into history's
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[00:18:39] [SPEAKER_09]: i hope to see you soon one moment you know something like you've mentioned mood and evoking
[00:18:55] [SPEAKER_09]: feeling and i think when music is incorporated into film like it can either make or break a
[00:19:01] [SPEAKER_09]: scene depending on what you're trying to evoke from the audience um that being said uh the
[00:19:06] [SPEAKER_09]: radiohead needle drop i have to mention is like one of the coolest things in a movie especially
[00:19:13] [SPEAKER_09]: a key little note i love when mcbride as soon as he hits the dial that's when it starts so
[00:19:19] [SPEAKER_09]: starting with yin and everyone um we'll love to hear about what went on for like the discussion
[00:19:24] [SPEAKER_09]: that uh garith edwards had for like oh i would like to use this song and mix and get into the
[00:19:29] [SPEAKER_09]: film and then just um for a movie that's so loud with all these like explosions and guerrilla
[00:19:34] [SPEAKER_09]: fighting sequences probably a more quieter moment so i mean when we shot at some of those scenes
[00:19:41] [SPEAKER_07]: with mcbride we were playing in all kinds of stuff just to get him in the mood i mean a lot of
[00:19:47] [SPEAKER_07]: jimmy andricks went on there a lot of rhodestones which was you know great fun but but it was
[00:19:52] [SPEAKER_07]: just to get set the mood to get them into it but uh yeah later i obviously wasn't there so
[00:20:00] [SPEAKER_02]: yeah you know so in the post process that the radiohead song interestingly enough actually
[00:20:06] [SPEAKER_02]: went into the into the mix um kind of late for many months um we had a rolling stones
[00:20:14] [SPEAKER_02]: song in there which completely um i mean it it worked but in some ways it didn't feel as
[00:20:24] [SPEAKER_02]: as immersive uh and as unique as as the radiohead sound is and uh you know tom ozanich who was mixing
[00:20:34] [SPEAKER_02]: music and dialogue on the movie um just did an amazing job of apmo sizing that track and really
[00:20:43] [SPEAKER_02]: turning it into something that pulls you into that into the into the world and and into the vibe
[00:20:51] [SPEAKER_02]: of what garith was going for so when that went into the movie it completely changed the tone of
[00:20:59] [SPEAKER_02]: that of that scene and we shifted it from being a much more sort of aggressive you know rock and roll
[00:21:06] [SPEAKER_02]: with uh with this sound design pumping we shifted it from that into something that's much more internal
[00:21:14] [SPEAKER_02]: and poetic and and moody so yeah it really shifted it in an interesting way
[00:21:22] [SPEAKER_09]: that's that's that's interesting i could imagine it with another song at all like that just
[00:21:27] [SPEAKER_09]: perfectly fit the scene what you guys are trying to evoke speaking of sounds you know
[00:21:33] [SPEAKER_09]: i could just talk about the tanks and all these these equipment that probably everyone's
[00:21:38] [SPEAKER_09]: touched on you know it's it's i so i'm mainly curious first off what was it like finding a nice
[00:21:44] [SPEAKER_09]: balance between these intense war sequences where bombs are going off there's a variety of sounds
[00:21:50] [SPEAKER_09]: and all that being mixed especially capturing that on and set compared to the more quieter city
[00:21:56] [SPEAKER_09]: scapes you know when it's like the bridge uh town and it's at night time it's a bit quieter
[00:22:01] [SPEAKER_09]: or like cities like establishing a lived-in-ness in these different locations through the sound work
[00:22:09] [SPEAKER_04]: yeah i mean the the sound the i think garith's whole approach to this movie was letting sound
[00:22:17] [SPEAKER_04]: create the realities of these places whether whether you're in the middle of a battle or
[00:22:24] [SPEAKER_04]: whether you're in the cities and experiencing there might be sounds that you don't even see
[00:22:29] [SPEAKER_04]: on screen but sort of evoke create a sense of distance and and scale um that wouldn't have
[00:22:37] [SPEAKER_04]: been possible if we had had wall-to-wall music across this movie huntszimmer did did a gorgeous
[00:22:44] [SPEAKER_04]: score but it's used very sparingly and what that allows is sort of space in the soundtrack to
[00:22:52] [SPEAKER_04]: to really create a three-dimensional immersive reality whether we're in the cities whether we're
[00:23:00] [SPEAKER_04]: in the jungles or the rice paddies you know the giving us that real estate to be able to
[00:23:07] [SPEAKER_04]: establish that is kind of key to to creating that and garith loves doing big shifts also like pulling
[00:23:18] [SPEAKER_04]: the rug out sonically underneath the audience so so that's that's one kind of other sort of technique
[00:23:25] [SPEAKER_04]: we use throughout the whole film is if we cut to a wide shot suddenly will shift perspective or
[00:23:31] [SPEAKER_04]: you know we might be uh in the space shuttle when all the air is getting sucked out of it
[00:23:37] [SPEAKER_04]: and and the air is raging and then we cut to a wide shot on the exterior and we just go into
[00:23:43] [SPEAKER_04]: the vacuum of space and silence as little bodies float by and sort of garith just kind of gave us
[00:23:50] [SPEAKER_04]: the the the freedom and the space to kind of create all these moments in the film that for me were
[00:23:58] [SPEAKER_04]: really fun and very special and the very first sequence that he sent us was the the tank battle
[00:24:04] [SPEAKER_04]: which is in the floating village and it was a 15-minute sequence it was basically
[00:24:11] [SPEAKER_04]: Ian's production tracks from from set from on location and with all of those crowds and different
[00:24:18] [SPEAKER_04]: languages and zero temp music and Ethan and I did a pass on that whole sequence and we thought it
[00:24:25] [SPEAKER_04]: feels so real without music and we thought you know typically we have to pitch you know like okay
[00:24:35] [SPEAKER_04]: please don't put music over all of this let's go for something sort of visceral and real
[00:24:40] [SPEAKER_04]: like you know the opening of Saving Private Ryan there's 20 minutes of no music and we have to
[00:24:45] [SPEAKER_04]: really kind of like fight for those sort of moments and when we brought it up with Garith and he said
[00:24:51] [SPEAKER_04]: oh no no it that's intentional I never intended to put any music in this sequence it's all
[00:24:57] [SPEAKER_04]: going to be sound design and uh it's he makes it easy to do something fun and special and I
[00:25:07] [SPEAKER_04]: think his his whole credo when we've talked about this a lot is that there's the
[00:25:13] [SPEAKER_04]: tried and true thing the thing that's been done before that you know it's going to work
[00:25:17] [SPEAKER_04]: it's the safe choice and that's you know like every sequel is an example of that right and then
[00:25:25] [SPEAKER_04]: there's the dangerous thing which is the thing that is out of the box that has not been done
[00:25:31] [SPEAKER_04]: before if you have a choice between these two things always do the dangerous thing always take
[00:25:37] [SPEAKER_04]: the risk like always go for that and that's what I love about The Creator it is it takes so many
[00:25:44] [SPEAKER_04]: risks but it's because of that that it's unique and it's not a sequel it's a totally unique new
[00:25:50] [SPEAKER_04]: fresh kind of universe that that Garith has made that's amazing as we're starting to get
[00:25:58] [SPEAKER_09]: closer and I'm just sort of wind down with some questions I'm curious about first I think
[00:26:02] [SPEAKER_09]: besides your film 2023 as a whole there's so many great films with uh such great sound work
[00:26:09] [SPEAKER_09]: what are some films that you all saw last year that the sound work just
[00:26:13] [SPEAKER_09]: mass summarized you or blew you away I'll start with Ian and just real quickly
[00:26:18] [SPEAKER_07]: I have to say uh purely from the entertainment point of view I I was actually blown away by
[00:26:26] [SPEAKER_07]: Mission Impossible which the next one was my friend Chris Monroe and you know the whole franchise
[00:26:32] [SPEAKER_07]: that was absolutely incredible I mean the soundtrack is is pretty damn amazing
[00:26:38] [SPEAKER_07]: that was one of the highlights of sort of when I when we were nominated I watched all the films
[00:26:48] [SPEAKER_07]: and they're all great films they are all great films in their own right
[00:26:54] [SPEAKER_07]: zone of interest oh it is but it is very disturbing I find it particularly I found that film particularly
[00:27:05] [SPEAKER_07]: disturbing um but that's where we are where every film is unique in its own way and I think
[00:27:14] [SPEAKER_07]: whatever happens I think we're all spoke for choice with the certainly in the in our nomination
[00:27:21] [SPEAKER_07]: all that the whole five films are absolutely mind-blowing Ethan was there a film last year
[00:27:27] [SPEAKER_02]: that stood out to mine of just captured yeah well you know the first uh I want to agree
[00:27:33] [SPEAKER_02]: with with Ian on um on Mission Impossible because uh I hadn't seen it until the bake off
[00:27:39] [SPEAKER_02]: and I was I was blown away by the reel they put together you know that um the eight minute reel
[00:27:47] [SPEAKER_02]: they put together for the bake off um and then I went and watched the movie and was was really
[00:27:52] [SPEAKER_02]: enjoyed it um and then you know shout out to our re-recording um Mixers on the creator Tom
[00:27:59] [SPEAKER_02]: Mozanich and Gene Zupanzek who also are nominated for Maestro and I have to say
[00:28:05] [SPEAKER_02]: I I love that movie I mean you know it's mostly music but man is it ever like immersive and like
[00:28:16] [SPEAKER_02]: they did such an amazing job taking that music and really mixing it in a way that you're just
[00:28:25] [SPEAKER_02]: sucked into this world and and story in such a in such a beautiful um compelling immersive
[00:28:34] [SPEAKER_02]: way so yeah big big shout out to them yeah yeah sorry I forgot to mention them brilliant film
[00:28:42] [SPEAKER_07]: brilliant and Napoleon is another fantastic work fantastic work fantastic work yeah I still
[00:28:50] [SPEAKER_09]: think about um so many of the battle scenes Napoleon or even the um in Maestro that cathedral
[00:28:55] [SPEAKER_09]: sequence every time I seen it it's just unreal uh Ethan real uh Eric what about you real quick
[00:29:02] [SPEAKER_04]: what are your some of your yeah I 100% agree with um Ian and Ethan's picks and uh you know once
[00:29:11] [SPEAKER_04]: you know every year there's you know there's only five nominations for sound and so much good work
[00:29:18] [SPEAKER_04]: like often does not make it to those five in the past there there've been movies like District
[00:29:25] [SPEAKER_04]: nine which when I heard that movie I was like that should win best sound but it wasn't nominated
[00:29:33] [SPEAKER_04]: you know and um and this year um you know one of one of my favorite films that kind of uh
[00:29:42] [SPEAKER_04]: I thought might make a bigger splash in sound was uh Bo is Afraid oh um which which was so
[00:29:50] [SPEAKER_04]: out of the box and wacky and interesting and sonically just so expressive and uh you know so that
[00:30:00] [SPEAKER_04]: I give a shout out to that sound team um because I thought it was incredible that's that's fantastic
[00:30:08] [SPEAKER_09]: also I agree with you I wish more people acknowledged we could talk longer I would love to
[00:30:14] [SPEAKER_09]: pick your brains about you know just the different like maybe one day we get back to
[00:30:18] [SPEAKER_09]: where we have the sound mixing and sound editing categories you know I think everyone should acknowledge
[00:30:24] [SPEAKER_09]: but I'm just even glad that we're paying attention to such vital work thank you so much for being here
[00:30:29] [SPEAKER_09]: the creator um has just some of the best work of last year the nominations more than deserved
[00:30:34] [SPEAKER_09]: I hope you guys are enjoying this um thank you so much for your time thank you thank you
[00:30:41] [SPEAKER_07]: guys see you soon see you bye bye hey everyone thank you so much for listening
[00:30:45] [SPEAKER_06]: Geo vol you logos interview with the supervising sound editor and sound designers for the creator
[00:30:50] [SPEAKER_06]: Eric Adahl and even Ben Durine and the production sound mixer Ian Voight all of them are nominated
[00:30:57] [SPEAKER_06]: for the Oscar for best sound and are up for your consideration for this year's academy awards
[00:31:02] [SPEAKER_06]: you have been listening to the next best picture podcast we are proud to be part of
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[00:31:24] [SPEAKER_06]: thank you all so much for listening as always and we will see you all next time
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